Velvet Effect - Photoshop
Choose a base, copy it and paste it into Photoshop. Here, I used one from DHF. (You will use the Screen/Multiply shading technique.) |
|
Create a new layer. |
|
Clean up the outline. I usually use the outline layer to make a small shading guide (see the previous picture). To clean up the outline, duplicate the outline layer and keep the copy hidden. |
|
Create a new layer, below the outline layer. |
|
Go to Filter >> Noise >> Add Noise... Choose an amout of noise (I used 50% here, with Uniform Distribution). Gaussian Distribution is way more noisy, but is almost the same as Uniform. |
|
Now, Filter >> Blur >> Gaussian Blur... (I used 1,0 pixels Radius.) Now, merge the two dress fillings (the one with texture and the original one, just filled). |
|
When you´re done with Noise & Blur, the colors and the texture probably won't look exactly the way you wanted. Adjust Brightness and Contrast of the dress. This can also add even more texture. Image >> Adjustments >> Brightness/Contrast You may also need to change the saturation. Image >> Adjustments >> Hue/Saturation |
|
Now, start shading it. While shading the dress, you may find some texture problems: for example, I added too much noise and increased the contrast more than necessary. |
|
Lower or increase the contrast to get a more natural look. | |
Draw the shadows and the highlights. As we use textures, the shadows must be darker and the highlights, brighter than the usual, or they just won't appear. |
|
Add details to the dress. Never use patterns. Ok, almost never. They look weird with this texture. |
|
The same doll. Left and middle: other texture techniques. Right: normal filling. |